Media
Footage and key art
Every image is labelled. Gameplay is captured from the game in development. Most images are from the current development build with its on-screen interface hidden; any marked "older build" come from an earlier version. Key art is illustration made for the game and is not gameplay.
Trailer
Transcript
[00:00] There is no exit.
[00:05] A city worth living in.
[00:12] [Bale] Let me guess. Ten credits each, no idea what anything costs. Come in. Don't touch the grindstone.
[00:14] [Talk] Jax has a stranger by the collar and his other fist drawn back. Blue lines glow faintly on the floor under them both. Choices: Talk him down (Persuasion 12). Tell him he is not on his own in here (Persuasion 12, advantage).
[00:17] [Roll the dice] Persuasion check: 11 + 0 = 11 against DC 12. Failure.
[00:21] [Fight, turn by turn] Tallow Lane. The dice panel shows each roll: 11 + 5 = 16 against AC 12, hit; damage 2 + 3 = 5.
[00:24] [Supervisor Pritchard] Name. Name. Name. Thank you. Next. No, I don't know where the logout went. Nobody in this tent knows. Next.
[00:26] [GUIDY] I am not authorized to know that! I am authorized to be cheerful about it!
[00:29] Then the sky speaks.
[00:36] [Aethereon] “Welcome, pioneers. I am Aethereon.”
[00:39] [Aethereon] “Article One of the Charter. Each of you has three lives…”
[00:41] [Aethereon] “At the center of this city stands the Tower of Enlightenment.”
[00:43] [Aethereon] “As of this morning, it is open. It has one hundred floors.”
[00:59] Follow development. thecentralnexus.com. In development.