THE CENTRAL NEXUS: image captions

Gameplay images are frames from footage of the game in development. Most are from the current development build with its on-screen interface hidden; any from an earlier version say so below. Key art is illustration made for the game and is not gameplay. Please keep these labels when you publish.

gameplay-images/current-endpoint-tavern-crowd.jpg
  [GAMEPLAY] The Endpoint Tavern. Development build.
  Description: A busy timber tavern with stone fireplaces and a glowing menu board; pixel-art patrons of several kinds stand and sit at long tables.

gameplay-images/current-player-walking-in-the-tavern.jpg
  [GAMEPLAY] Walking through the Endpoint Tavern. Development build.
  Description: A pixel-art character in a red jacket walks mid-stride across the floor of a busy timber tavern, past a green orc, a red dragonborn in a blue robe and other patrons, with stone fireplaces and a glowing menu board behind.

gameplay-images/current-dialogue-choices.jpg
  [GAMEPLAY] Dialogue choices carry skill checks. Development build.
  Description: A crowded tavern with a dialogue box at the bottom listing two choices, each marked with a skill check and a difficulty number.

gameplay-images/current-guidy-guide-drone.jpg
  [GAMEPLAY] GUIDY, the brass guide drone. Development build.
  Description: A small brass floating drone hovers on the tavern floor next to pixel-art patrons, including a red dragonborn in a blue robe.

gameplay-images/current-crowd-under-the-sky.jpg
  [GAMEPLAY] The crowd gathered in the plaza. Development build.
  Description: A large crowd of small figures fills a plaza around a fountain at night, under a purple sky with a tall dark tower behind a winged, half-gold and half-crimson figure.

gameplay-images/current-figure-over-the-plaza.jpg
  [GAMEPLAY] Aethereon speaks over the plaza. Development build.
  Description: A vast winged figure, ivory and gold on one side and black and crimson on the other, hangs in a purple sky above a skyline and a crowded plaza.

gameplay-images/current-tower-in-the-clouds.jpg
  [GAMEPLAY] The Tower. Development build.
  Description: A tall dark tower with glowing bands rises into a wide sky of pink and blue clouds, seen from below.

gameplay-images/prototype-plaza-fountain.jpg
  [GAMEPLAY] Early prototype. The plaza and the First Light Fountain. (from an older build)
  Description: The plaza beside the First Light Fountain in the prototype: blue paving, a tiered fountain with arcs of water, and the player's character beside a rabbit-like resident.

gameplay-images/prototype-turn-based-fight.jpg
  [GAMEPLAY] Early prototype. A turn-based fight on Tallow Lane. (from an older build)
  Description: Characters facing one another on a narrow street beside a blue lamp post during a turn-based fight in the prototype.

gameplay-images/prototype-appearance-creator.jpg
  [GAMEPLAY] Early prototype. The appearance creator. (from an older build)
  Description: The appearance creator in the prototype, showing a character preview and choices for hair shape, hair colour and head adornment.

key-art/the-nexus-skyline.png
  [KEY ART] Key art, not gameplay. The Nexus beneath the Tower.
  Description: Key art of the Nexus: a dark Tower rising into aurora-lit clouds above bridges, terraces and crowds of residents.

key-art/crystal-tree-banner.png
  [KEY ART] Key art, not gameplay. A crystal tree in a fountain courtyard.
  Description: Key art of a hooded traveller facing a glowing crystal tree in a fountain courtyard, with spired towers behind.
